We'll keep watching this story as it develops, so keep it on Shacknews for any updates. For those who insist on buying these games digitally, there's still time to grab them, with Wario64 even spotting a few discounts. Physical copies remain available out in the wild. Of course, Project Cars and its sequel won't totally disappear from the face of the planet. The licensing bill likely came to EA's door, at which point the ride was probably over. In 2019, the developer was picked up by Codemasters, which in turn was acquired by Electronic Arts in 2021. One thing SMS is touting is the One Touch control system. It’ll feature real life race tracks and cars which also appear in the mainline Project CARS games, and there’s options to customize your cars too. It should also be noted that Slightly Mad Studios' ownership has changed over the years. We don’t know a great deal about Project CARS Go at this point, other than the fact it’s based on the regular console titles. The Project Cars games were built on featuring as many real-world vehicles as possible, but as one might imagine, maintaining the licenses on those, as well as the various track locations, have proven costly. It proved underwhelming in several aspects, but the enthusiasm was clearly there to the point that the developer wasted almost no time working on the sequel. vary from project cars for total restoration, to excellent, ready to go. Bandai Namco eventually came along to publish the sim racer, releasing it in 2015. If your car is damaged or broken down, we offer vehicle recovery service in all. The Project Cars saga began all the way back in 2012 when Slightly Mad raised over $600,000 to fund the game's original development. We remain focused on making the best sim racing titles, and as mentioned previously, we look forward to sharing more on the next Slightly Mad project when the time is right." "We will remove Project Cars from sale on October 3 and Project Cars 2 on September 21. "The games remain fully playable, and our players will still be able to enjoy all the game features, including multiplayer," reads the post from Slightly Mad on the team's Twitter account. Fast-forward to 2022 and the ride appears to be over for the first two games in the series, as developer Slightly Mad Studios announced that Project Cars 1 & 2 will be delisted from digital storefronts over the next few months due to expired vehicle and track licenses. It was codenamed Project Cars and it was a name that would ultimately stick, even as the first game was originally published by Bandai Namco. Hopefully the Project Cars series can find its way back to mobile in some other form sometime in the future.Nearly ten years ago, the folks at Slightly Mad Studios started up a crowdfunding effort for a new racing game. For the next month though, I’d urge anybody who hasn’t checked out Project Cars GO yet to at least give it a download before Sunday to see what it was all about. There will be a process for players who have spent money on in-game currency that goes unused by that date to receive refunds, and again the Hive notice in-game is where you can find the details regarding that. The game will remain playable until the full service shut down date which is November 30th. Starting this Sunday you won’t be able to download the game any longer and all the in-app purchasing will be disabled. Project CARS is a racing video game series developed by Slightly Mad Studios and published by Bandai Namco Entertainment. The in-game Hive notice system has all the details regarding this shut down. Inquiries: #PCARSGO #OneTouchRacing #SMS #Gamevil /lq09XA24XD Thank you for all the wonderful memories.✌️ Please see the in-game Hive Notice for more info.□ With a heavy heart, we must announce the service termination of Project CARS GO. It’s clear a lot of time and effort and money went into making this game, so it’s too bad to see it all come to an end so shortly after getting off the ground. It’s a shame because Project Cars GO is such a gorgeous looking game, and like I mentioned, for what it was it was pretty darn fun. I mean I get it, these games are majorly expensive to run in the first place, and if the revenue doesn’t roll in to at least offset the cost, then you’ve got to either hunker down for a major overhaul (which will cost even MORE money) or just throw in the towel. It never ceases to amaze me how ruthlessly companies will cut the cord on a free to play mobile game if things don’t go according to plan.
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